some moving around of files in the throttling package to make the
structure more clear.
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parent
57c77e7d07
commit
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49
pkg/support/throttling/async_throttler.go
Normal file
49
pkg/support/throttling/async_throttler.go
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@ -0,0 +1,49 @@
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package throttling
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import (
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"context"
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"time"
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)
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type AsyncThrottler[T any] struct {
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throttler Throttler[T]
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ctx context.Context
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cancel context.CancelFunc
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events chan *T
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ticker *time.Ticker
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}
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func NewAsyncThrottler[T any](notifier func(t *T),
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minDelay time.Duration,
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pollInterval time.Duration) *AsyncThrottler[T] {
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ctx, cancel := context.WithCancel(context.Background())
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throttler := AsyncThrottler[T]{
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throttler: NewThrottler[T](notifier, minDelay),
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ctx: ctx,
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cancel: cancel,
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events: make(chan *T),
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ticker: time.NewTicker(pollInterval),
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}
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go func() {
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for {
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select {
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case <-ctx.Done():
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return
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case <-throttler.ticker.C:
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throttler.throttler.Ping()
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case event := <-throttler.events:
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throttler.throttler.Notify(event)
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}
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}
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}()
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return &throttler
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}
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func (throttler *AsyncThrottler[T]) Notify(value *T) {
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throttler.events <- value
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}
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func (throttler *AsyncThrottler[T]) Stop() {
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throttler.cancel()
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throttler.ticker.Stop()
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}
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20
pkg/support/throttling/clock.go
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20
pkg/support/throttling/clock.go
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@ -0,0 +1,20 @@
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package throttling
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import "time"
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// Same as Throttler above but multi-thread safe and
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// using a event loop to scheduole notifications. THis runs its own
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// go routine for scheduling
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type _clock interface {
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time() time.Time
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}
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type systemClock struct{}
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func (clock systemClock) time() time.Time {
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return time.Now()
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}
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// Default clock, can be overriden in test cases.
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var clock _clock = systemClock{}
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@ -16,6 +16,8 @@ func (t *testClock) time() time.Time {
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// Set this value to obtain a new value for the current time.
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// This allows testing various scenario's with timing.
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//
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// Simply: currentTime.now = ....
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var currentTime = &testClock{}
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func TestMain(m *testing.M) {
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@ -1,27 +1,9 @@
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package throttling
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import (
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"context"
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"time"
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)
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// Same as Throttler above but multi-thread safe and
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// using a event loop to scheduole notifications. THis runs its own
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// go routine for scheduling
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type _clock interface {
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time() time.Time
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}
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type systemClock struct{}
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func (clock systemClock) time() time.Time {
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return time.Now()
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}
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// Used for testing:
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var clock _clock = systemClock{}
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// Throttling notifications to prometheus and web clients
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// TO be used in a single-threaded manner.
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type Throttler[T any] struct {
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@ -63,46 +45,3 @@ func (throttler *Throttler[T]) Ping() {
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throttler.Notify(throttler.pendingValue)
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}
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}
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type AsyncThrottler[T any] struct {
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throttler Throttler[T]
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ctx context.Context
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cancel context.CancelFunc
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events chan *T
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ticker *time.Ticker
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}
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func NewAsyncThrottler[T any](notifier func(t *T),
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minDelay time.Duration,
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pollInterval time.Duration) *AsyncThrottler[T] {
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ctx, cancel := context.WithCancel(context.Background())
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throttler := AsyncThrottler[T]{
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throttler: NewThrottler[T](notifier, minDelay),
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ctx: ctx,
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cancel: cancel,
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events: make(chan *T),
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ticker: time.NewTicker(pollInterval),
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}
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go func() {
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for {
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select {
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case <-ctx.Done():
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return
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case <-throttler.ticker.C:
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throttler.throttler.Ping()
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case event := <-throttler.events:
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throttler.throttler.Notify(event)
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}
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}
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}()
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return &throttler
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}
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func (throttler *AsyncThrottler[T]) Notify(value *T) {
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throttler.events <- value
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}
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func (throttler *AsyncThrottler[T]) Stop() {
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throttler.cancel()
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throttler.ticker.Stop()
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}
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